### generic method of rounding

SP
Sanjeev Prabhakar
Fri, Mar 10, 2023 4:01 PM

I must say that everyone should see this way of rounding which is possible
with almost all the cases where the 2 intersecting solids are convex in
shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have done
this through python.

This is done with 3d resizing the intersecting solids and that's all.

I must say that everyone should see this way of rounding which is possible with almost all the cases where the 2 intersecting solids are convex in shape. This is superfast few pictures below: [image: Screenshot 2023-03-10 at 9.11.42 PM.png] [image: Screenshot 2023-03-10 at 8.48.35 PM.png] [image: Screenshot 2023-03-10 at 9.28.57 PM.png] and i think this can be achieved in pure openscad, although i have done this through python. This is done with 3d resizing the intersecting solids and that's all.
J
jon
Fri, Mar 10, 2023 4:23 PM

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting solids are
convex in shape.

This is superfast

few pictures below:
Screenshot 2023-03-10 at 9.11.42 PM.png

Screenshot 2023-03-10 at 8.48.35 PM.png

Screenshot 2023-03-10 at 9.28.57 PM.png

and i think this can be achieved in pure openscad, although i have
done this through python.

This is done with 3d resizing the intersecting solids and that's all.

To unsubscribe send an email todiscuss-leave@lists.openscad.org

I have no idea what "this way" means, and I do not use Python. But the pictures look good On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: > I must say that everyone should see this way of rounding which is > possible with almost all the cases where the 2 intersecting solids are > convex in shape. > > This is superfast > > few pictures below: > Screenshot 2023-03-10 at 9.11.42 PM.png > > Screenshot 2023-03-10 at 8.48.35 PM.png > > Screenshot 2023-03-10 at 9.28.57 PM.png > > > and i think this can be achieved in pure openscad, although i have > done this through python. > > This is done with 3d resizing the intersecting solids and that's all. > > > > _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email todiscuss-leave@lists.openscad.org
SP
Sanjeev Prabhakar
Fri, Mar 10, 2023 4:44 PM

Right now I maynot be able to do this in openscad, but I am sure Adrian/
BOSL developers can do this for everyone who is using only openscad. I
think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is possible
with almost all the cases where the 2 intersecting solids are convex in
shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have done
this through python.

This is done with 3d resizing the intersecting solids and that's all.

To unsubscribe send an email to discuss-leave@lists.openscad.org

Right now I maynot be able to do this in openscad, but I am sure Adrian/ BOSL developers can do this for everyone who is using only openscad. I think it is not too difficult, but this is super efficient. On Fri, 10 Mar 2023 at 21:54, jon <jon@jonbondy.com> wrote: > I have no idea what "this way" means, and I do not use Python. > > But the pictures look good > > > On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: > > I must say that everyone should see this way of rounding which is possible > with almost all the cases where the 2 intersecting solids are convex in > shape. > > This is superfast > > few pictures below: > [image: Screenshot 2023-03-10 at 9.11.42 PM.png] > > [image: Screenshot 2023-03-10 at 8.48.35 PM.png] > > [image: Screenshot 2023-03-10 at 9.28.57 PM.png] > > > and i think this can be achieved in pure openscad, although i have done > this through python. > > This is done with 3d resizing the intersecting solids and that's all. > > > > _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email to discuss-leave@lists.openscad.org > >
DH
Daniel Harvey
Fri, Mar 10, 2023 4:50 PM

Isn’t this the same as the approach I suggested and Adrian modified a
couple of weeks ago?

On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar sprabhakar2006@gmail.com
wrote:

Right now I maynot be able to do this in openscad, but I am sure Adrian/
BOSL developers can do this for everyone who is using only openscad. I
think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting solids are
convex in shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have done
this through python.

This is done with 3d resizing the intersecting solids and that's all.

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

Isn’t this the same as the approach I suggested and Adrian modified a couple of weeks ago? On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar <sprabhakar2006@gmail.com> wrote: > Right now I maynot be able to do this in openscad, but I am sure Adrian/ > BOSL developers can do this for everyone who is using only openscad. I > think it is not too difficult, but this is super efficient. > > > On Fri, 10 Mar 2023 at 21:54, jon <jon@jonbondy.com> wrote: > >> I have no idea what "this way" means, and I do not use Python. >> >> But the pictures look good >> >> >> On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: >> >> I must say that everyone should see this way of rounding which is >> possible with almost all the cases where the 2 intersecting solids are >> convex in shape. >> >> This is superfast >> >> few pictures below: >> [image: Screenshot 2023-03-10 at 9.11.42 PM.png] >> >> [image: Screenshot 2023-03-10 at 8.48.35 PM.png] >> >> [image: Screenshot 2023-03-10 at 9.28.57 PM.png] >> >> >> and i think this can be achieved in pure openscad, although i have done >> this through python. >> >> This is done with 3d resizing the intersecting solids and that's all. >> >> >> >> _______________________________________________ >> OpenSCAD mailing list >> To unsubscribe send an email to discuss-leave@lists.openscad.org >> >> _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email to discuss-leave@lists.openscad.org >
J
jon
Fri, Mar 10, 2023 4:58 PM

Still no idea what "this" is.

On 3/10/2023 11:44 AM, Sanjeev Prabhakar wrote:

Right now I maynot be able to do this in openscad, but I am sure
Adrian/ BOSL developers can do this for everyone who is using only
openscad. I think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

`````` I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:
``````
`````` I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting
solids are convex in shape.

This is superfast

few pictures below:
Screenshot 2023-03-10 at 9.11.42 PM.png

Screenshot 2023-03-10 at 8.48.35 PM.png

Screenshot 2023-03-10 at 9.28.57 PM.png

and i think this can be achieved in pure openscad, although i
have done this through python.

This is done with 3d resizing the intersecting solids and that's all.

_______________________________________________
To unsubscribe send an email todiscuss-leave@lists.openscad.org
``````
Still no idea what "this" is. On 3/10/2023 11:44 AM, Sanjeev Prabhakar wrote: > Right now I maynot be able to do this in openscad, but I am sure > Adrian/ BOSL developers can do this for everyone who is using only > openscad. I think it is not too difficult, but this is super efficient. > > > On Fri, 10 Mar 2023 at 21:54, jon <jon@jonbondy.com> wrote: > > I have no idea what "this way" means, and I do not use Python. > > But the pictures look good > > > On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: >> I must say that everyone should see this way of rounding which is >> possible with almost all the cases where the 2 intersecting >> solids are convex in shape. >> >> This is superfast >> >> few pictures below: >> Screenshot 2023-03-10 at 9.11.42 PM.png >> >> Screenshot 2023-03-10 at 8.48.35 PM.png >> >> Screenshot 2023-03-10 at 9.28.57 PM.png >> >> >> and i think this can be achieved in pure openscad, although i >> have done this through python. >> >> This is done with 3d resizing the intersecting solids and that's all. >> >> >> >> _______________________________________________ >> OpenSCAD mailing list >> To unsubscribe send an email todiscuss-leave@lists.openscad.org >
SP
Sanjeev Prabhakar
Fri, Mar 10, 2023 5:00 PM

yes it is the same approach basically but it can be applied at objects
wherever their location is and to different shapes and not only primitives

On Fri, 10 Mar 2023 at 22:25, Daniel Harvey dwaharvey@gmail.com wrote:

Isn’t this the same as the approach I suggested and Adrian modified a
couple of weeks ago?

On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar sprabhakar2006@gmail.com
wrote:

Right now I maynot be able to do this in openscad, but I am sure Adrian/
BOSL developers can do this for everyone who is using only openscad. I
think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting solids are
convex in shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have done
this through python.

This is done with 3d resizing the intersecting solids and that's all.

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

yes it is the same approach basically but it can be applied at objects wherever their location is and to different shapes and not only primitives On Fri, 10 Mar 2023 at 22:25, Daniel Harvey <dwaharvey@gmail.com> wrote: > Isn’t this the same as the approach I suggested and Adrian modified a > couple of weeks ago? > > On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar <sprabhakar2006@gmail.com> > wrote: > >> Right now I maynot be able to do this in openscad, but I am sure Adrian/ >> BOSL developers can do this for everyone who is using only openscad. I >> think it is not too difficult, but this is super efficient. >> >> >> On Fri, 10 Mar 2023 at 21:54, jon <jon@jonbondy.com> wrote: >> >>> I have no idea what "this way" means, and I do not use Python. >>> >>> But the pictures look good >>> >>> >>> On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: >>> >>> I must say that everyone should see this way of rounding which is >>> possible with almost all the cases where the 2 intersecting solids are >>> convex in shape. >>> >>> This is superfast >>> >>> few pictures below: >>> [image: Screenshot 2023-03-10 at 9.11.42 PM.png] >>> >>> [image: Screenshot 2023-03-10 at 8.48.35 PM.png] >>> >>> [image: Screenshot 2023-03-10 at 9.28.57 PM.png] >>> >>> >>> and i think this can be achieved in pure openscad, although i have done >>> this through python. >>> >>> This is done with 3d resizing the intersecting solids and that's all. >>> >>> >>> >>> _______________________________________________ >>> OpenSCAD mailing list >>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>> >>> _______________________________________________ >> OpenSCAD mailing list >> To unsubscribe send an email to discuss-leave@lists.openscad.org >> > _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email to discuss-leave@lists.openscad.org >
FH
Father Horton
Fri, Mar 10, 2023 5:04 PM

Do you have this on GitHub?

On Fri, Mar 10, 2023 at 11:02 AM Sanjeev Prabhakar sprabhakar2006@gmail.com
wrote:

yes it is the same approach basically but it can be applied at objects
wherever their location is and to different shapes and not only primitives

On Fri, 10 Mar 2023 at 22:25, Daniel Harvey dwaharvey@gmail.com wrote:

Isn’t this the same as the approach I suggested and Adrian modified a
couple of weeks ago?

On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar sprabhakar2006@gmail.com
wrote:

Right now I maynot be able to do this in openscad, but I am sure Adrian/
BOSL developers can do this for everyone who is using only openscad. I
think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting solids are
convex in shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have done
this through python.

This is done with 3d resizing the intersecting solids and that's all.

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

Do you have this on GitHub? On Fri, Mar 10, 2023 at 11:02 AM Sanjeev Prabhakar <sprabhakar2006@gmail.com> wrote: > yes it is the same approach basically but it can be applied at objects > wherever their location is and to different shapes and not only primitives > > On Fri, 10 Mar 2023 at 22:25, Daniel Harvey <dwaharvey@gmail.com> wrote: > >> Isn’t this the same as the approach I suggested and Adrian modified a >> couple of weeks ago? >> >> On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar <sprabhakar2006@gmail.com> >> wrote: >> >>> Right now I maynot be able to do this in openscad, but I am sure Adrian/ >>> BOSL developers can do this for everyone who is using only openscad. I >>> think it is not too difficult, but this is super efficient. >>> >>> >>> On Fri, 10 Mar 2023 at 21:54, jon <jon@jonbondy.com> wrote: >>> >>>> I have no idea what "this way" means, and I do not use Python. >>>> >>>> But the pictures look good >>>> >>>> >>>> On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: >>>> >>>> I must say that everyone should see this way of rounding which is >>>> possible with almost all the cases where the 2 intersecting solids are >>>> convex in shape. >>>> >>>> This is superfast >>>> >>>> few pictures below: >>>> [image: Screenshot 2023-03-10 at 9.11.42 PM.png] >>>> >>>> [image: Screenshot 2023-03-10 at 8.48.35 PM.png] >>>> >>>> [image: Screenshot 2023-03-10 at 9.28.57 PM.png] >>>> >>>> >>>> and i think this can be achieved in pure openscad, although i have done >>>> this through python. >>>> >>>> This is done with 3d resizing the intersecting solids and that's all. >>>> >>>> >>>> >>>> _______________________________________________ >>>> OpenSCAD mailing list >>>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>>> >>>> _______________________________________________ >>> OpenSCAD mailing list >>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>> >> _______________________________________________ >> OpenSCAD mailing list >> To unsubscribe send an email to discuss-leave@lists.openscad.org >> > _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email to discuss-leave@lists.openscad.org >
SP
Sanjeev Prabhakar
Fri, Mar 10, 2023 5:08 PM

yes

On Fri, 10 Mar 2023 at 22:36, Father Horton fatherhorton@gmail.com wrote:

Do you have this on GitHub?

On Fri, Mar 10, 2023 at 11:02 AM Sanjeev Prabhakar <
sprabhakar2006@gmail.com> wrote:

yes it is the same approach basically but it can be applied at objects
wherever their location is and to different shapes and not only primitives

On Fri, 10 Mar 2023 at 22:25, Daniel Harvey dwaharvey@gmail.com wrote:

Isn’t this the same as the approach I suggested and Adrian modified a
couple of weeks ago?

On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar <
sprabhakar2006@gmail.com> wrote:

Right now I maynot be able to do this in openscad, but I am sure
Adrian/ BOSL developers can do this for everyone who is using only
openscad. I think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting solids are
convex in shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have
done this through python.

This is done with 3d resizing the intersecting solids and that's all.

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

yes On Fri, 10 Mar 2023 at 22:36, Father Horton <fatherhorton@gmail.com> wrote: > Do you have this on GitHub? > > On Fri, Mar 10, 2023 at 11:02 AM Sanjeev Prabhakar < > sprabhakar2006@gmail.com> wrote: > >> yes it is the same approach basically but it can be applied at objects >> wherever their location is and to different shapes and not only primitives >> >> On Fri, 10 Mar 2023 at 22:25, Daniel Harvey <dwaharvey@gmail.com> wrote: >> >>> Isn’t this the same as the approach I suggested and Adrian modified a >>> couple of weeks ago? >>> >>> On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar < >>> sprabhakar2006@gmail.com> wrote: >>> >>>> Right now I maynot be able to do this in openscad, but I am sure >>>> Adrian/ BOSL developers can do this for everyone who is using only >>>> openscad. I think it is not too difficult, but this is super efficient. >>>> >>>> >>>> On Fri, 10 Mar 2023 at 21:54, jon <jon@jonbondy.com> wrote: >>>> >>>>> I have no idea what "this way" means, and I do not use Python. >>>>> >>>>> But the pictures look good >>>>> >>>>> >>>>> On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: >>>>> >>>>> I must say that everyone should see this way of rounding which is >>>>> possible with almost all the cases where the 2 intersecting solids are >>>>> convex in shape. >>>>> >>>>> This is superfast >>>>> >>>>> few pictures below: >>>>> [image: Screenshot 2023-03-10 at 9.11.42 PM.png] >>>>> >>>>> [image: Screenshot 2023-03-10 at 8.48.35 PM.png] >>>>> >>>>> [image: Screenshot 2023-03-10 at 9.28.57 PM.png] >>>>> >>>>> >>>>> and i think this can be achieved in pure openscad, although i have >>>>> done this through python. >>>>> >>>>> This is done with 3d resizing the intersecting solids and that's all. >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> OpenSCAD mailing list >>>>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>>>> >>>>> _______________________________________________ >>>> OpenSCAD mailing list >>>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>>> >>> _______________________________________________ >>> OpenSCAD mailing list >>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>> >> _______________________________________________ >> OpenSCAD mailing list >> To unsubscribe send an email to discuss-leave@lists.openscad.org >> > _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email to discuss-leave@lists.openscad.org >
AM
Fri, Mar 10, 2023 9:22 PM

Can you give a description of the method?

On Fri, Mar 10, 2023 at 12:09 PM Sanjeev Prabhakar sprabhakar2006@gmail.com
wrote:

yes

On Fri, 10 Mar 2023 at 22:36, Father Horton fatherhorton@gmail.com
wrote:

Do you have this on GitHub?

On Fri, Mar 10, 2023 at 11:02 AM Sanjeev Prabhakar <
sprabhakar2006@gmail.com> wrote:

yes it is the same approach basically but it can be applied at objects
wherever their location is and to different shapes and not only primitives

On Fri, 10 Mar 2023 at 22:25, Daniel Harvey dwaharvey@gmail.com wrote:

Isn’t this the same as the approach I suggested and Adrian modified a
couple of weeks ago?

On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar <
sprabhakar2006@gmail.com> wrote:

Right now I maynot be able to do this in openscad, but I am sure
Adrian/ BOSL developers can do this for everyone who is using only
openscad. I think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting solids are
convex in shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have
done this through python.

This is done with 3d resizing the intersecting solids and that's all.

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

To unsubscribe send an email to discuss-leave@lists.openscad.org

Can you give a description of the method? On Fri, Mar 10, 2023 at 12:09 PM Sanjeev Prabhakar <sprabhakar2006@gmail.com> wrote: > yes > > On Fri, 10 Mar 2023 at 22:36, Father Horton <fatherhorton@gmail.com> > wrote: > >> Do you have this on GitHub? >> >> On Fri, Mar 10, 2023 at 11:02 AM Sanjeev Prabhakar < >> sprabhakar2006@gmail.com> wrote: >> >>> yes it is the same approach basically but it can be applied at objects >>> wherever their location is and to different shapes and not only primitives >>> >>> On Fri, 10 Mar 2023 at 22:25, Daniel Harvey <dwaharvey@gmail.com> wrote: >>> >>>> Isn’t this the same as the approach I suggested and Adrian modified a >>>> couple of weeks ago? >>>> >>>> On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar < >>>> sprabhakar2006@gmail.com> wrote: >>>> >>>>> Right now I maynot be able to do this in openscad, but I am sure >>>>> Adrian/ BOSL developers can do this for everyone who is using only >>>>> openscad. I think it is not too difficult, but this is super efficient. >>>>> >>>>> >>>>> On Fri, 10 Mar 2023 at 21:54, jon <jon@jonbondy.com> wrote: >>>>> >>>>>> I have no idea what "this way" means, and I do not use Python. >>>>>> >>>>>> But the pictures look good >>>>>> >>>>>> >>>>>> On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote: >>>>>> >>>>>> I must say that everyone should see this way of rounding which is >>>>>> possible with almost all the cases where the 2 intersecting solids are >>>>>> convex in shape. >>>>>> >>>>>> This is superfast >>>>>> >>>>>> few pictures below: >>>>>> [image: Screenshot 2023-03-10 at 9.11.42 PM.png] >>>>>> >>>>>> [image: Screenshot 2023-03-10 at 8.48.35 PM.png] >>>>>> >>>>>> [image: Screenshot 2023-03-10 at 9.28.57 PM.png] >>>>>> >>>>>> >>>>>> and i think this can be achieved in pure openscad, although i have >>>>>> done this through python. >>>>>> >>>>>> This is done with 3d resizing the intersecting solids and that's all. >>>>>> >>>>>> >>>>>> >>>>>> _______________________________________________ >>>>>> OpenSCAD mailing list >>>>>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>>>>> >>>>>> _______________________________________________ >>>>> OpenSCAD mailing list >>>>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>>>> >>>> _______________________________________________ >>>> OpenSCAD mailing list >>>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>>> >>> _______________________________________________ >>> OpenSCAD mailing list >>> To unsubscribe send an email to discuss-leave@lists.openscad.org >>> >> _______________________________________________ >> OpenSCAD mailing list >> To unsubscribe send an email to discuss-leave@lists.openscad.org >> > _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email to discuss-leave@lists.openscad.org >
DH
Daniel Harvey
Fri, Mar 10, 2023 10:02 PM

Adrian, I think he is using the scheme I proposed for filleting, using a
series of convex-hulls of the intersection of slightly resized versions of
the objects, and with your addition of the scaling / location parameters to
achieve this.
Sanjeev - correct me if I am wrong!

On Fri, Mar 10, 2023 at 2:23 PM Adrian Mariano avm4@cornell.edu wrote:

Can you give a description of the method?

On Fri, Mar 10, 2023 at 12:09 PM Sanjeev Prabhakar <
sprabhakar2006@gmail.com> wrote:

yes

On Fri, 10 Mar 2023 at 22:36, Father Horton fatherhorton@gmail.com
wrote:

Do you have this on GitHub?

On Fri, Mar 10, 2023 at 11:02 AM Sanjeev Prabhakar <
sprabhakar2006@gmail.com> wrote:

yes it is the same approach basically but it can be applied at objects
wherever their location is and to different shapes and not only primitives

On Fri, 10 Mar 2023 at 22:25, Daniel Harvey dwaharvey@gmail.com
wrote:

Isn’t this the same as the approach I suggested and Adrian modified a
couple of weeks ago?

On Fri, Mar 10, 2023 at 09:46 Sanjeev Prabhakar <
sprabhakar2006@gmail.com> wrote:

Right now I maynot be able to do this in openscad, but I am sure
Adrian/ BOSL developers can do this for everyone who is using only
openscad. I think it is not too difficult, but this is super efficient.

On Fri, 10 Mar 2023 at 21:54, jon jon@jonbondy.com wrote:

I have no idea what "this way" means, and I do not use Python.

But the pictures look good

On 3/10/2023 11:01 AM, Sanjeev Prabhakar wrote:

I must say that everyone should see this way of rounding which is
possible with almost all the cases where the 2 intersecting solids are
convex in shape.

This is superfast

few pictures below:
[image: Screenshot 2023-03-10 at 9.11.42 PM.png]

[image: Screenshot 2023-03-10 at 8.48.35 PM.png]

[image: Screenshot 2023-03-10 at 9.28.57 PM.png]

and i think this can be achieved in pure openscad, although i have
done this through python.

This is done with 3d resizing the intersecting solids and that's all.

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