Hello I have this Cube and it has two skew side but I have no Idea to get a
third shew and the forth should be in a perfect 90 degree angle.
My code so far.
$fn=200;
Radius = 10;
dRadius = 2 * Radius;
Length = 45 - dRadius;
WidthD = 75 - dRadius;
Width = WidthD - dRadius * 2;
Height = 75;
cornerRadius = 10;
inRedBox(0,0,0);
//inRedBox(0,50,0);
module inRedBox(x,y,z)
{
union() {
translate([x, y, z]){
difference() {
squerefunel(Length, WidthD , Height);
translate([3,-3,3]) squerefunel(Length - 6, WidthD - 6 , Height +100);
} }
} }
module squerefunel(x, y, z ) {
Skew1 = 5;
Skew2 = 10;
//translate([x + 140 , - y - Radius , 0]) cube ([ dRadius , y + dRadius,
z]);
minkowski(){
rotate([90,0,0]) linear_extrude(height = x )
polygon(points=[[0,0],[-Skew1, z],[y+Skew2, z],[y , 0]]);
translate([ Width-dRadius,-Radius,0]) {
cylinder(r=Radius, h=0.01);
} } }
--
Sent from: http://forum.openscad.org/
I got it by myself. I thought I hate this polyhedron lets give it a chance
https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Primitive_Solids#polyhedron
this make it real easy to understand
so that is my code
$fn=200;
Radius = 10;
dRadius = 2 * Radius;
Length = 45 - dRadius;
WidthD = 75 - dRadius;
Width = WidthD - dRadius * 2;
Height = 75;
cornerRadius = 10;
inRedBox(0,0,0);
// inRedBox(0,50,0);
CubeFaces = [
[0,1,2,3], // bottom
[4,5,1,0], // front
[7,6,5,4], // top
[5,6,2,1], // right
[6,7,3,2], // back
[7,4,0,3]]; // left
module inRedBox(x,y,z)
{
union() {
translate([x, y, z]){
difference() {
squerefunel(Length, WidthD , Height);
translate([3,3,3]) squerefunel(Length - 6, WidthD - 6 , Height +100);
} }
} }
module squerefunel(x, y, z ) {
CubePoints = [
[ 0 , 0, 0 ], //0
[ x , 0, 0 ], //1
[ x, y, 0 ], //2
[ 0, y, 0 ], //3
[-2.5, 0, z ], //4
[ x+2.5, 0, z ], //5
[ x+2.5, y+5, z ], //6
[-2.5, y+5, z ]]; //7
minkowski(){
polyhedron(CubePoints, CubeFaces);
cylinder(r=Radius, h=0.01);
}
}
I think the polyhedron will be pretty helpful in the future
--
Sent from: http://forum.openscad.org/
You could avoid polyhedron and minkowski in your model. Just do a shallow
linear_extrude() of an offseting of a rectangle for each top and bottom
surfaces and hull() them.
--
Sent from: http://forum.openscad.org/