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Re: [OpenSCAD] Quick openscad tutorial

TP
Torsten Paul
Mon, Dec 22, 2014 7:30 PM

On 09/19/2014 10:24 AM, tp3 wrote:

1i7 wrote

Any news about this translation patch being in mainstream?

It's not yet in mainline and due to the latest GUI changes coming in from
the GSoC project, it currently conflicts quite heavily with master. But I
still think it would be a great thing to have and I'm trying to get it into
the next release.

Just to wrap-up this topic, the translation patches are in master. So the
next release will support a translated GUI.

ciao,
Torsten.

On 09/19/2014 10:24 AM, tp3 wrote: > 1i7 wrote >> Any news about this translation patch being in mainstream? > > It's not yet in mainline and due to the latest GUI changes coming in from > the GSoC project, it currently conflicts quite heavily with master. But I > still think it would be a great thing to have and I'm trying to get it into > the next release. > Just to wrap-up this topic, the translation patches are in master. So the next release will support a translated GUI. ciao, Torsten.
SG
Scott Guthery
Mon, Dec 22, 2014 9:24 PM

I've got a .scad that verifies and renders (see below) but the exported .stl
is empty.  No error messages.

Any advice?  Should I post it to issues?

Cheers, Scott

Rendering Polygon Mesh using CGAL...
Geometries in cache: 217
Geometry cache size in bytes: 1192624
CGAL Polyhedrons in cache: 21
CGAL cache size in bytes: 31803240
Total rendering time: 0 hours, 0 minutes, 22 seconds
Top level object is a 3D object:
Simple:        yes
Vertices:    3307
Halfedges:  10940
Edges:        5470
Halffacets:  4292
Facets:      2146
Volumes:        2
Rendering finished.
Valid:        yes

I've got a .scad that verifies and renders (see below) but the exported .stl is empty. No error messages. Any advice? Should I post it to issues? Cheers, Scott Rendering Polygon Mesh using CGAL... Geometries in cache: 217 Geometry cache size in bytes: 1192624 CGAL Polyhedrons in cache: 21 CGAL cache size in bytes: 31803240 Total rendering time: 0 hours, 0 minutes, 22 seconds Top level object is a 3D object: Simple: yes Vertices: 3307 Halfedges: 10940 Edges: 5470 Halffacets: 4292 Facets: 2146 Volumes: 2 Rendering finished. Valid: yes
MK
Marius Kintel
Mon, Dec 22, 2014 9:57 PM

On Dec 22, 2014, at 16:24 PM, Scott Guthery sbg@acw.com wrote:

Any advice?  Should I post it to issues?

Please post an example - the smaller the better.

-Marius

On Dec 22, 2014, at 16:24 PM, Scott Guthery <sbg@acw.com> wrote: > Any advice? Should I post it to issues? > Please post an example - the smaller the better. -Marius