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looking for help on 'vertex' features

HJ
Hugo Jackson
Sat, Jan 15, 2022 6:42 AM

In the context of a discussion on another subject, the addition of new features in the preferences menu were mentioned.
Can somebody point me in the right direction to find out the purpose, function and use fo the following features?

vertex-object-renderers
vertex-object_renderers-indexing
vertex-object-renderers-direct
vertex-object-renderers-prealloc

Thanks in advance!

In the context of a discussion on another subject, the addition of new features in the preferences menu were mentioned. Can somebody point me in the right direction to find out the purpose, function and use fo the following features? vertex-object-renderers vertex-object_renderers-indexing vertex-object-renderers-direct vertex-object-renderers-prealloc Thanks in advance!
HL
Hans L
Sat, Jan 15, 2022 7:11 AM

Its an optimization for the preview renderer: vertex object refers to
https://en.wikipedia.org/wiki/Vertex_buffer_object
Original PR for reference: https://github.com/openscad/openscad/pull/1935

The main important one is just the top "vertex-object-renderers" which
enables it in general.  The others are sub-features which were meant to
test out a few options/combinations to see which was optimal.  I don't
recall the exact results of testing those, but I think there wasn't much
noticeable difference between only enabling the top option versus enabling
all 4.

On Sat, Jan 15, 2022 at 12:42 AM Hugo Jackson hugo@apres.net wrote:

In the context of a discussion on another subject, the addition of new
features in the preferences menu were mentioned.
Can somebody point me in the right direction to find out the purpose,
function and use fo the following features?

vertex-object-renderers
vertex-object_renderers-indexing
vertex-object-renderers-direct
vertex-object-renderers-prealloc

Thanks in advance!


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Its an optimization for the preview renderer: vertex object refers to https://en.wikipedia.org/wiki/Vertex_buffer_object Original PR for reference: https://github.com/openscad/openscad/pull/1935 The main important one is just the top "vertex-object-renderers" which enables it in general. The others are sub-features which were meant to test out a few options/combinations to see which was optimal. I don't recall the exact results of testing those, but I think there wasn't much noticeable difference between only enabling the top option versus enabling all 4. On Sat, Jan 15, 2022 at 12:42 AM Hugo Jackson <hugo@apres.net> wrote: > In the context of a discussion on another subject, the addition of new > features in the preferences menu were mentioned. > Can somebody point me in the right direction to find out the purpose, > function and use fo the following features? > > > vertex-object-renderers > vertex-object_renderers-indexing > vertex-object-renderers-direct > vertex-object-renderers-prealloc > > Thanks in advance! > _______________________________________________ > OpenSCAD mailing list > To unsubscribe send an email to discuss-leave@lists.openscad.org >
HJ
Hugo Jackson
Sat, Jan 15, 2022 7:13 AM

thanks for the speedy reply! :)

thanks for the speedy reply! :) > On Jan 14, 2022, at 11:11 PM, Hans L <thehans@gmail.com> wrote: > > https://github.com/openscad/openscad/pull/1935 <https://github.com/openscad/openscad/pull/1935>