nop head: Are there meant to be images attached?
(I saw those in Michael's post.)
I'm following along here as I've frequently had puzzling results when using #,
or combinations of # and ! Attributed to a gap in my know how, but...
Terry
Monday 21 February 2022, 1052
On Mon, 21 Feb 2022 08:42:01 +0000, you wrote:
The orange colour is because it is drawing it twice, once solid yellow and
then transparent pink.
CSG before normalization:
(cube2 + cube8)
CSG after normalization:
(cube2 + cube8)
CSG rendering chain:
+cube2
+cube8
Highlights CSG rendering chain:
+cube6
+cube2
+cube8
Without the first # it does this:
CSG before normalization:
cube2
CSG after normalization:
cube2
CSG rendering chain:
+cube2
Highlights CSG rendering chain:
+cube6
+cube8
I.e. it draws cube2 normally and highlights the other two. It only seems to
go wrong when all cubes are highlighted. Adding an extra one fixes it until
you also highlight that.
On Mon, 21 Feb 2022 at 06:27, MichaelAtOz oz.at.michael@gmail.com wrote:
The translucency is important for debugging.
From: Jordan Brown [mailto:openscad@jordan.maileater.net]
In some ways I think the orange-ish color, ugly as it may be, is better
for a highlighted solid object, to make the distinction between a
highlighted solid object and a highlighted empty space clearer. But that
doesn't excuse changing the color displayed for an unrelated object!http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=emailclient Virus-free.
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No I didn't attach any images, just the CSG results, which explain why the
cubes in previous posts are the wrong colour. It seems to be a bug when all
items are highlighted.
On Mon, 21 Feb 2022 at 10:52, Terry terrypingm@gmail.com wrote:
nop head: Are there meant to be images attached?
(I saw those in Michael's post.)
I'm following along here as I've frequently had puzzling results when
using #,
or combinations of # and ! Attributed to a gap in my know how, but...
Terry
Monday 21 February 2022, 1052
On Mon, 21 Feb 2022 08:42:01 +0000, you wrote:
The orange colour is because it is drawing it twice, once solid yellow and
then transparent pink.
CSG before normalization:
(cube2 + cube8)
CSG after normalization:
(cube2 + cube8)
CSG rendering chain:
+cube2
+cube8
Highlights CSG rendering chain:
+cube6
+cube2
+cube8
Without the first # it does this:
CSG before normalization:
cube2
CSG after normalization:
cube2
CSG rendering chain:
+cube2
Highlights CSG rendering chain:
+cube6
+cube8
I.e. it draws cube2 normally and highlights the other two. It only seems
to
go wrong when all cubes are highlighted. Adding an extra one fixes it
until
wrote:
The translucency is important for debugging.
From: Jordan Brown [mailto:openscad@jordan.maileater.net]
In some ways I think the orange-ish color, ugly as it may be, is better
for a highlighted solid object, to make the distinction between a
highlighted solid object and a highlighted empty space clearer. But
that
doesn't excuse changing the color displayed for an unrelated object!
<
http://www.avg.com/email-signature?utm_medium=email&utm_source=link&utm_campaign=sig-email&utm_content=emailclient>
Virus-free.
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To unsubscribe send an email to discuss-leave@lists.openscad.org
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On Mon, 21 Feb 2022 11:01:20 +0000, you wrote:
No I didn't attach any images, just the CSG results, which explain why the
cubes in previous posts are the wrong colour. It seems to be a bug when all
items are highlighted.
Thanks, understood.
On Mon, 21 Feb 2022 at 10:52, Terry terrypingm@gmail.com wrote:
nop head: Are there meant to be images attached?
(I saw those in Michael's post.)
I'm following along here as I've frequently had puzzling results when
using #,
or combinations of # and ! Attributed to a gap in my know how, but...
TYPO: That should have been:
...or combinations of # and %
Terry
Monday 21 February 2022, 1052