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missing "triangles"

J
jon
Sun, Apr 19, 2020 4:10 PM

You are correct and I am wrong.

I WAS working with a 3D object and I clicked on the 2D object by mistake.

Perhaps all is well and this was all due to my confusion.

Jon

On 4/19/2020 12:06 PM, Torsten Paul wrote:

On 19.04.20 17:30, jon wrote:

Hope this helps.

Nope, it's even more confusing now.

Quoting the initial message code:

 polyhedron(
    points = [
    triangles = [
        ]
 );

This clearly is the 3D primitive using the old name "triangles"
instead of the new one "faces".

ciao,
Torsten.

You are correct and I am wrong. I WAS working with a 3D object and I clicked on the 2D object by mistake. Perhaps all is well and this was all due to my confusion. Jon On 4/19/2020 12:06 PM, Torsten Paul wrote: > On 19.04.20 17:30, jon wrote: >> Hope this helps. > Nope, it's even more confusing now. > > Quoting the initial message code: > > polyhedron( > points = [ > triangles = [ > ] > ); > > This clearly is the 3D primitive using the old name "triangles" > instead of the new one "faces". > > ciao, > Torsten. > >