The documentation says that the vertical scale goes 1-100 based on the
brightness, but it doesn't say how the horizontal dimensions are
determined. I tried it and it doesn't look like it's quite 1 unit per
pixel. Is it, and my eyes are just deceiving me?
Actually, it looks more like two units/pixel, but not quite.
On Sat, Feb 28, 2026 at 2:48 PM Father Horton fatherhorton@gmail.com
wrote:
The documentation says that the vertical scale goes 1-100 based on the
brightness, but it doesn't say how the horizontal dimensions are
determined. I tried it and it doesn't look like it's quite 1 unit per
pixel. Is it, and my eyes are just deceiving me?
On 2/28/2026 12:48 PM, Father Horton via Discuss wrote:
The documentation says that the vertical scale goes 1-100 based on the
brightness, but it doesn't say how the horizontal dimensions are
determined. I tried it and it doesn't look like it's quite 1 unit per
pixel. Is it, and my eyes are just deceiving me?
One unit per pixel. However, remember your fenceposts
https://en.wikipedia.org/wiki/Off-by-one_error#Fencepost_error, and
know that the pixels are at the corners of the 1x1 squares, not in the
center.
Thus, for a 10x10 image, the lower-left pixel is at 0,0, and the
upper-right is at 9,9.
Thank you.
On Sat, Feb 28, 2026 at 9:52 PM Jordan Brown openscad@jordan.maileater.net
wrote:
On 2/28/2026 12:48 PM, Father Horton via Discuss wrote:
The documentation says that the vertical scale goes 1-100 based on the
brightness, but it doesn't say how the horizontal dimensions are
determined. I tried it and it doesn't look like it's quite 1 unit per
pixel. Is it, and my eyes are just deceiving me?
One unit per pixel. However, remember your fenceposts
https://en.wikipedia.org/wiki/Off-by-one_error#Fencepost_error, and
know that the pixels are at the corners of the 1x1 squares, not in the
center.
Thus, for a 10x10 image, the lower-left pixel is at 0,0, and the
upper-right is at 9,9.