@daaron
I've located and installed the script you've suggested. It's certainly a
simple process and appears on my scripts list from the AI menu system.
The first time I tested it, I didn't use the Object/Path/Outline Stroke
sequence, but the primitives I created are probably paths anyway. The second
time, after re-reading your post, I followed the above sequence.
In both cases, the results are the same, a 1mm preview and a 0mm tall
render. I had to use linear_extrude() to create a solid.
I had to add a call to the (in this example) module octagon(); to generate
anything as there's no generation that's clear to me. I am far from a
proficient OpenSCAD user, however.
Am I missing something?
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Hey Fred, my bad - it is, of course, a 2D object and needs linear_extrude()
to make it 3D. Don't know what I was thinking ;)
And yes, the exported code is effectively a library; you need to add the
line indicated at the top of the generated comments (or "use" it from
another file) to generate the shape.
fred_dot_u wrote
In both cases, the results are the same, a 1mm preview and a 0mm tall
render. I had to use linear_extrude() to create a solid.
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Even though some have expressed dissatisfaction with Inkscape, I've been
using the Inkscape extension Paths to OpenSCAD for some time. It also needs
a bit of a massage when one has nested shapes, as all the shapes become
polyhedral codes. It's a straight-forward task to identify which ones should
be holes and which ones should be not-holes, then perform a difference as
appropriate.
I didn't play around with the AI plug-in to see how it handles holes, but
that will be attached to my list of experiments in the near future. If it's
easier than the above sequence, I have a new useful technique.
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