So that will be why it is implemented as a proper 3D polyhedron, rather
than a single face. I would guess the edges aren't needed, so perhaps a
pair of faces back to back would work.
On Tue, 7 Jul 2020 at 11:54, Parkinbot rudolf@digitaldocument.de wrote:
You can try it out. Unions work, but intersection() and difference()
produce
no result with F5. With F6 the result is correct but you get a warning ...
try it out ...
intersection()
{
poly(circle());
translate([10, 0, 0]) poly(circle());
}
nophead wrote
What happens if you try to do a 2D CSG op on a single face
polyhedron in preview?
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