If you do an F5 on this, it takes a little while to compute, but it
manages OK. But if you change ":5:" to simply ":" on line 26, it never
recovers. The render takes almost no time, but the display never
completes. I have to kill OpenSCAD.
I imagine that this is well known/understood. The thing that surprised
me was that the simple factor of 5 killed it dead.
Jon
$fn = 100;
ht = 21;
id = 12;
od = 30;
th = 1.5; // wall thickness
cTh = 2; // thickness of the cord
ir = id/2;
or = od/2;
module torus()
rotate_extrude(convexity = 10)
translate([ir, 0, 0])
difference() {
// outside
square([or - ir, ht]);
// remove interior
translate([th, th, 0])
square([or - ir - 2th, ht - 2th]);
}
translate([0, 0, 1])
difference() {
torus();
// remove a band
for (i = [1:5:360])
translate([0, 0, i > 45 ? 5 : sin(4*i) * 10 + 5])
rotate([0, 0, i])
rotate([90, 0 , 0])
cylinder(h = od, d = cTh);
}
Just add translate([0,0,5]) before your cylinder.
This will get rid off all the overlapping cylinders at the origin, and
greatly speed up F6.
2016-08-15 23:41 GMT+02:00 jon jon@jonbondy.com:
If you do an F5 on this, it takes a little while to compute, but it
manages OK. But if you change ":5:" to simply ":" on line 26, it never
recovers. The render takes almost no time, but the display never
completes. I have to kill OpenSCAD.
I imagine that this is well known/understood. The thing that surprised me
was that the simple factor of 5 killed it dead.
Jon
$fn = 100;
ht = 21;
id = 12;
od = 30;
th = 1.5; // wall thickness
cTh = 2; // thickness of the cord
ir = id/2;
or = od/2;
module torus()
rotate_extrude(convexity = 10)
translate([ir, 0, 0])
difference() {
// outside
square([or - ir, ht]);
// remove interior
translate([th, th, 0])
square([or - ir - 2th, ht - 2th]);
}
translate([0, 0, 1])
difference() {
torus();
// remove a band
for (i = [1:5:360])
translate([0, 0, i > 45 ? 5 : sin(4*i) * 10 + 5])
rotate([0, 0, i])
rotate([90, 0 , 0])
cylinder(h = od, d = cTh);
}
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I imagine that this is well known/understood. The thing that surprised me was that the simple factor of 5 killed it dead.
In preview mode, your framerate will be very slow, due to how previews are rendered.
My laptop takes ~5-6 seconds per frame. If you have a low end GPU, this can be painful.
-Marius