Is it even possible to import an STL and difference or intersect it with a
cube?
I keep trying to use OpenSCAD to "chop" up complex STLs form thingiverse,
And it doesn't work. in the most recent case, a dragon.
So I'm left with the question, does it work at all?
Am I missing a setting?
Are the models I'm importing too many polygons?
Is there a work around?
I've been using Blender to do the job, but I'd rather OpenSCAD it.
Openscad-nightly under Ubuntu.
It only works if the STL is manifold, very few on Thingiverse are. They
often have self intersections.
On Sat, 11 Sept 2021 at 16:56, Bryan Lee leebc11@acm.org wrote:
Is it even possible to import an STL and difference or intersect it with a
cube?
I keep trying to use OpenSCAD to "chop" up complex STLs form thingiverse,
And it doesn't work. in the most recent case, a dragon.
So I'm left with the question, does it work at all?
Am I missing a setting?
Are the models I'm importing too many polygons?
Is there a work around?
I've been using Blender to do the job, but I'd rather OpenSCAD it.
Openscad-nightly under Ubuntu.
OpenSCAD mailing list
To unsubscribe send an email to discuss-leave@lists.openscad.org
As nop head says, but I've had some success by using meshlab (wish I
really understood that) to repair and reduce polygons, and then it is
possible to treat the stl as more or less any other polyhedron in
openscad. I've often added plinths, cut away artefacts, and stolen heads
from statues. If you want to post the link to the particular file, I may
be able to try it.
On 11/09/2021 16:55, Bryan Lee wrote:
Is it even possible to import an STL and difference or intersect it with a
cube?
I keep trying to use OpenSCAD to "chop" up complex STLs form thingiverse,
And it doesn't work. in the most recent case, a dragon.
So I'm left with the question, does it work at all?
Am I missing a setting?
Are the models I'm importing too many polygons?
Is there a work around?
I've been using Blender to do the job, but I'd rather OpenSCAD it.
Openscad-nightly under Ubuntu.
OpenSCAD mailing list
To unsubscribe send an email to discuss-leave@lists.openscad.org
Meshmixer can also repair troublesome STLs.
On Sat, Sep 11, 2021 at 2:17 PM Ray West raywest@raywest.com wrote:
As nop head says, but I've had some success by using meshlab (wish I
really understood that) to repair and reduce polygons, and then it is
possible to treat the stl as more or less any other polyhedron in
openscad. I've often added plinths, cut away artefacts, and stolen heads
from statues. If you want to post the link to the particular file, I may
be able to try it.
On 11/09/2021 16:55, Bryan Lee wrote:
Is it even possible to import an STL and difference or intersect it with
a
cube?
I keep trying to use OpenSCAD to "chop" up complex STLs form thingiverse,
And it doesn't work. in the most recent case, a dragon.
So I'm left with the question, does it work at all?
Am I missing a setting?
Are the models I'm importing too many polygons?
Is there a work around?
I've been using Blender to do the job, but I'd rather OpenSCAD it.
Openscad-nightly under Ubuntu.
OpenSCAD mailing list
To unsubscribe send an email to discuss-leave@lists.openscad.org
OpenSCAD mailing list
To unsubscribe send an email to discuss-leave@lists.openscad.org