Hi, I was thinking... When you have a scenario that consists of multiple
parts I find it tedious to find the correct piece of code that created that
part. I usually sprinkle #'s around to try to identify which node is which
by doing a preview each time I move the # to a new piece of code.
So, my idea is - would it be possible to highlight the line of code that
drew the current object I'm mousing over?
Say for instance I have a this script:
cube(10);
translate([15, 10, 10]) sphere(5);
When I move the mouse over the cube in the viewport the first line should be
highlighted. When I move the mousecursor over the sphere, the second line
should be highlighted.
What do you think? Bad idea?
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On 12/08/2014 06:53 PM, Scalpel78 wrote:
So, my idea is - would it be possible to highlight the line of code that
drew the current object I'm mousing over?
A number of ideas along this line is already listed in the project idea list:
https://github.com/openscad/openscad/wiki/Project%3A-Improve-OpenGL-rendering
I guess we could add some more details there...
ciao,
Torsten.
Aha, good, then the idea wasn't as farfetched as I was afraid of.
Hope someone implements it :)
Frode
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