Worth a try dropping it into AngelCad, that generates stl's much faster
from openscad files. https://forum.abmesh.com/index.php?topic=70.0 You
may be surprised at the speed difference, I was, a few days ago.
On 09/04/2021 15:12, superaorta@gmail.com wrote:
Folks,
Thanks so much for your help.
I've implemented both the hull() and the sweep() methods and both work
but the
sweep is fastest. I'd never seen this library before but it does <exactly>
what I wanted.
One final question: my final model has many (100s) repeats of this simple
shape and, even with the sweep() method the final render is very slow (how
slow I don't know yet but the memory requirements seem sane).
At the moment I'm saving my shape to .stl and then tiling this .stl file.
Perhaps with the sweep() function I should skip this step? Clearly I
need to
benchmark both approaches but while I wait for the final render would
anyone
care to guess which would be faster?
Thanks!
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