I've found if I use a difference() anywhere, the preview pane becomes
unusable. It usually displays nothing, or just a small segment of the first
difference() operation and hides all other shapes, even if they're outside
the difference.
My hackish workaround right now is to comment out the call to difference(),
and then uncomment when I do my final rendering, but obviously this is a
huge hassle.
Is this a known bug/limitation with the preview pane, or am I doing
something wrong?
I'm using version 2014.03 on Ubuntu.
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No known issue which would cause such drastic problem.
There are some subtleties with difference(), perhaps you can share your
code?
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On Jan 17, 2015, at 12:45 PM, Cerin chrisspen@gmail.com wrote:
I've found if I use a difference() anywhere, the preview pane becomes
unusable. It usually displays nothing, or just a small segment of the first
difference() operation and hides all other shapes, even if they're outside
the difference.
Sounds a bit like broken OpenGL drivers. Could you double check that you’re using stable recent drivers for your GPU?
If that doesn’t help, could you share the content of Help->Library Info ?
-Marius
This is my sample code:
$fn=100;
translate([11,0,0]){
cube([10,10,10],center=true);
}
//difference(){
cube([10,10,10],center=true);
cylinder(h=20,d=2,center=true);
//}
The preview displays that as http://i.imgur.com/NCoss8p.png
If you uncomment the difference(), the preview displays it as
http://i.imgur.com/F7eY33W.png
Note the first cube, which is not contained within the difference,
completely disappears.
My build info is:
OpenSCAD Version: 2014.03
Compiler, build date: GCC "4.7.2", Mar 9 2014
Boost version: 1_53
Eigen version: 3.1.1
CGAL version, kernels: 4.0.2, Cartesian<Gmpq>, Extended_cartesian<Gmpq>,
Epeck
OpenCSG version: OpenCSG 1.3.2
Qt version: 4.8.2
MingW build: No
GLib version: 2.38.2
OPENSCADPATH: <not set>
OpenSCAD library path:
/home/chris/.local/share/OpenSCAD/libraries
/usr/local/lib/openscad/../../share/openscad/libraries
GLEW version: 1.9.0
OpenGL Version: 1.4 (2.1.2 NVIDIA 304.116)
GL Renderer: GeForce 9400M/integrated/SSE2
GL Vendor: NVIDIA Corporation
RGBA(8880), depth(24), stencil(8)
GL_ARB_framebuffer_object: yes
GL_EXT_framebuffer_object: yes
GL_EXT_packed_depth_stencil: yes
Using QGLWidget
GL Extensions:
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_framebuffer_object
GL_ARB_imaging
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_transpose_matrix
GL_ARB_vertex_program
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_s3tc
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_vertex_array
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_NV_blend_square
GL_NV_copy_depth_to_color
GL_NV_depth_clamp
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_light_max_exponent
GL_NV_multisample_filter_hint
GL_NV_packed_depth_stencil
GL_NV_point_sprite
GL_NV_texgen_reflection
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_rectangle
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_OES_compressed_paletted_texture
GL_OES_read_format
GL_SGIS_generate_mipmap
GL_SGIS_texture_border_clamp
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_multi_draw_arrays
GL_SUN_slice_accum
On Sat, Jan 17, 2015 at 2:25 PM, MichaelAtOz [via OpenSCAD] <
ml-node+s1091067n11069h48@n5.nabble.com> wrote:
No known issue which would cause such drastic problem.
There are some subtleties with difference(), perhaps you can share your
code?
Unless specifically shown otherwise above, my contribution is in the
Public Domain; To the extent possible under law, I have waived all
copyright and related or neighbouring rights to this work. This work is
published globally via the internet. :)
Inclusion of works of previous authors is not included in the above.
The TPP is no simple “trade agreement.” Fight it!
http://www.ourfairdeal.org/
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On 01/17/2015 10:01 PM, Cerin wrote:
My build info is:
OpenSCAD Version: 2014.03
Compiler, build date: GCC "4.7.2", Mar 9 2014
I'm assuming that's Ubuntu 14.04 LTS?
Can you try the PPA which has a binary specifically build
for this Ubuntu version:
https://launchpad.net/~openscad/+archive/ubuntu/releases
ciao,
Torsten.
On Jan 17, 2015, at 16:01 PM, Cerin chrisspen@gmail.com wrote:
OpenGL Version: 1.4 (2.1.2 NVIDIA 304.116)
GL Renderer: GeForce 9400M/integrated/SSE2
Also, that’s a really old driver. OpenSCAD generally requires OpenGL >= 2.0.
AFAIK, The 9400 M GPU is more than capable of OpenGL 2.
-Marius
No, I'm using the binary
http://files.openscad.org/openscad-2014.03.x86-64.tar.gz that I downloaded
from the site's downloads page.
I'm actually still on Ubuntu 12.04. I use this machine for work, so it's
not convenient yet for me to upgrade.
On Sat, Jan 17, 2015 at 4:09 PM, tp3 [via OpenSCAD] <
ml-node+s1091067n11072h41@n5.nabble.com> wrote:
On 01/17/2015 10:01 PM, Cerin wrote:
My build info is:
OpenSCAD Version: 2014.03
Compiler, build date: GCC "4.7.2", Mar 9 2014
I'm assuming that's Ubuntu 14.04 LTS?
Can you try the PPA which has a binary specifically build
for this Ubuntu version:
https://launchpad.net/~openscad/+archive/ubuntu/releases
ciao,
Torsten.
OpenSCAD mailing list
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On 01/17/2015 10:17 PM, Cerin wrote:
No, I'm using the binary http://files.openscad.org/openscad-2014.03.x86-64.tar.gz
that I downloaded from the site's downloads page.
That's likely a collision of the shipped driver libraries with the
NVIDIA stuff from the system (hence the OpenGL 1.4).
It might work if you rename the libGL.so.1 in /usr/local/lib/openscad/
to something like libGL.so.1.old. That should pick up the NVIDIA lib
then (which is hopefully compatible).
ciao,
Torsten.
Just wanted to say thanks. The old libGL.so.1 included in the package was
the exact problem. Glxinfo reports I actually have OpenGL 3.3.0 installed,
and when I removed that old lib, now OpenSCAD renders everything correctly.
On Sat, Jan 17, 2015 at 4:26 PM, tp3 [via OpenSCAD] <
ml-node+s1091067n11075h34@n5.nabble.com> wrote:
On 01/17/2015 10:17 PM, Cerin wrote:
No, I'm using the binary
that I downloaded from the site's downloads page.
That's likely a collision of the shipped driver libraries with the
NVIDIA stuff from the system (hence the OpenGL 1.4).
It might work if you rename the libGL.so.1 in /usr/local/lib/openscad/
to something like libGL.so.1.old. That should pick up the NVIDIA lib
then (which is hopefully compatible).
ciao,
Torsten.
OpenSCAD mailing list
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