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Re: [OpenSCAD] Simple code produces rending issue

K
kintel
Wed, Feb 4, 2015 3:59 PM

This kind of artifact tends to be due to buggy OpenGL drivers. If you update
the drivers for your GPU to the latest version, it might work better.
It's just a visual artifact - it won't affect your design.

-Marius

--
View this message in context: http://forum.openscad.org/Simple-code-produces-rending-issue-tp11430p11443.html
Sent from the OpenSCAD mailing list archive at Nabble.com.

This kind of artifact tends to be due to buggy OpenGL drivers. If you update the drivers for your GPU to the latest version, it might work better. It's just a visual artifact - it won't affect your design. -Marius -- View this message in context: http://forum.openscad.org/Simple-code-produces-rending-issue-tp11430p11443.html Sent from the OpenSCAD mailing list archive at Nabble.com.
N
nophead
Wed, Feb 4, 2015 4:03 PM

It's actually due to a missing convexity parameter to the linear_extrude.
convexity = 2 fixes it.

--
View this message in context: http://forum.openscad.org/Simple-code-produces-rending-issue-tp11430p11446.html
Sent from the OpenSCAD mailing list archive at Nabble.com.

It's actually due to a missing convexity parameter to the linear_extrude. convexity = 2 fixes it. -- View this message in context: http://forum.openscad.org/Simple-code-produces-rending-issue-tp11430p11446.html Sent from the OpenSCAD mailing list archive at Nabble.com.
MK
Marius Kintel
Wed, Feb 4, 2015 4:19 PM

On Feb 4, 2015, at 11:03 AM, nophead nop.head@gmail.com wrote:

It's actually due to a missing convexity parameter to the linear_extrude.
convexity = 2 fixes it.

Wops, sorry - you’re totally right!

Just for reference:
Another way of getting correct rendering is Preferences->Advanced->Force Goldfeather
This will cause lower rendering performance but may improve rendering on certain hardware.
(I had it turned on by accident)

-Marius

On Feb 4, 2015, at 11:03 AM, nophead <nop.head@gmail.com> wrote: > It's actually due to a missing convexity parameter to the linear_extrude. > convexity = 2 fixes it. > Wops, sorry - you’re totally right! Just for reference: Another way of getting correct rendering is Preferences->Advanced->Force Goldfeather This will cause lower rendering performance but may improve rendering on certain hardware. (I had it turned on by accident) -Marius