I have found in DesignSpark that I can right-click on an object in the
Structure view and select 'Convert to solid' -> 'Merge faces' and undo the
unsavory behavior of OpenSCAD
--
Paul
Paul
What you call "unsavory" behaviour of OpenSCAD is a standard procedure most
software do when exporting stl. If you want to discard the disposable edges
of the stl in Sketchup use the plugin Cleanup by Thomthom (
http://sketchucation.com/pluginstore?pagecount=1&author=1149&listtype=1¤tpage=1&actualpage=Next+%3E
).
What I call unsavoury behaviour is the ability Sketchup has to destroy the
topology when importing a healthy stl with a dense set of vertices. To
confirm this just import any gear you find in Thingverse. To solve this you
will need another plugin by Thomthom: Solid Inspector and a lot of manual
work.
Ronaldo
2016-02-18 2:54 GMT-02:00 Paul F. Sehorne paul@sehorne.org:
I have found in DesignSpark that I can right-click on an object in the
Structure view and select 'Convert to solid' -> 'Merge faces' and undo the
unsavory behavior of OpenSCAD
--
Paul
OpenSCAD mailing list
Discuss@lists.openscad.org
http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org
Paul, Ronaldo:
The best way to import STLs into SketchUp is to first use an external
utility (NetFabb Basic is fine) to make them 10 or 100 times larger than
the original. Then SketchUp does not bother to "fix" the fine/detailed
aspects of the model, and you do not have to use Cleanup or Solid
Inspector. I then re-scale them back down when I'm done, sometimes in
SketchUp, but sometimes using NetFabb Basic again.
Jon
On 2/18/2016 12:32 AM, Ronaldo Persiano wrote:
Paul
What you call "unsavory" behaviour of OpenSCAD is a standard procedure
most software do when exporting stl. If you want to discard the
disposable edges of the stl in Sketchup use the plugin Cleanup by
Thomthom
(http://sketchucation.com/pluginstore?pagecount=1&author=1149&listtype=1¤tpage=1&actualpage=Next+%3E).
What I call unsavoury behaviour is the ability Sketchup has to destroy
the topology when importing a healthy stl with a dense set of
vertices. To confirm this just import any gear you find in Thingverse.
To solve this you will need another plugin by Thomthom: Solid
Inspector and a lot of manual work.
Ronaldo
2016-02-18 2:54 GMT-02:00 Paul F. Sehorne <paul@sehorne.org
mailto:paul@sehorne.org>:
I have found in DesignSpark that I can right-click on an object in the
Structure view and select 'Convert to solid' -> 'Merge faces' and undo the
unsavory behavior of OpenSCAD
--
*Paul*
I tried Cleanup2 in Sketchup. Although it improved the model, it still
left two co-planar facets on each face which DesignSpark treated, of
course, as separate items. I still had to use DesignSpark's 'merge
faces' capability.
On 2/17/2016 11:32 PM, Ronaldo Persiano wrote:
Paul
What you call "unsavory" behaviour of OpenSCAD is a standard procedure
most software do when exporting stl. If you want to discard the
disposable edges of the stl in Sketchup use the plugin Cleanup by
Thomthom
(http://sketchucation.com/pluginstore?pagecount=1&author=1149&listtype=1¤tpage=1&actualpage=Next+%3E).
What I call unsavoury behaviour is the ability Sketchup has to destroy
the topology when importing a healthy stl with a dense set of
vertices. To confirm this just import any gear you find in Thingverse.
To solve this you will need another plugin by Thomthom: Solid
Inspector and a lot of manual work.
Ronaldo
2016-02-18 2:54 GMT-02:00 Paul F. Sehorne <paul@sehorne.org
mailto:paul@sehorne.org>:
I have found in DesignSpark that I can right-click on an object in the
Structure view and select 'Convert to solid' -> 'Merge faces' and undo the
unsavory behavior of OpenSCAD
--
*Paul*
_______________________________________________
OpenSCAD mailing list
Discuss@lists.openscad.org <mailto:Discuss@lists.openscad.org>
http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org
OpenSCAD mailing list
Discuss@lists.openscad.org
http://lists.openscad.org/mailman/listinfo/discuss_lists.openscad.org
--
Paul
Thanks for the info
On 2/18/2016 1:34 AM, jon_bondy [via OpenSCAD] wrote:
Paul, Ronaldo:
The best way to import STLs into SketchUp is to first use an external
utility (NetFabb Basic is fine) to make them 10 or 100 times larger
than the original. Then SketchUp does not bother to "fix" the
fine/detailed aspects of the model, and you do not have to use Cleanup
or Solid Inspector. I then re-scale them back down when I'm done,
sometimes in SketchUp, but sometimes using NetFabb Basic again.
Jon
On 2/18/2016 12:32 AM, Ronaldo Persiano wrote:
Paul
What you call "unsavory" behaviour of OpenSCAD is a standard
procedure most software do when exporting stl. If you want to discard
the disposable edges of the stl in Sketchup use the plugin Cleanup by
Thomthom
(http://sketchucation.com/pluginstore?pagecount=1&author=1149&listtype=1¤tpage=1&actualpage=Next+%3E).
What I call unsavoury behaviour is the ability Sketchup has to
destroy the topology when importing a healthy stl with a dense set of
vertices. To confirm this just import any gear you find in
Thingverse. To solve this you will need another plugin by Thomthom:
Solid Inspector and a lot of manual work.
Ronaldo
2016-02-18 2:54 GMT-02:00 Paul F. Sehorne <[hidden email]
</user/SendEmail.jtp?type=node&node=16172&i=0>>:
I have found in DesignSpark that I can right-click on an object in the
Structure view and select 'Convert to solid' -> 'Merge faces' and undo the
unsavory behavior of OpenSCAD
--
*Paul*
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