Also note that a real nut is also smaller across corners because it too
doesn't have infinitely sharp edges.
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Aware of the limitations.
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On Sun, Feb 22, 2015 at 12:47 PM, nophead [via OpenSCAD] <
ml-node+s1091067n11710h90@n5.nabble.com> wrote:
A 3D printed part will always be smaller across corners than the STL file
it is printed from because you get a radiused corner rather than an
infinitely sharp one. The corner radius depends on the filament width and
how much the plastic is stretched.
Understood, but the flats are WAY small.
So on the physical nut, I measure 8.5mm across the flats.
Radius is then 4.25
Cos(30) is 0.866 so I would get 4.9
Ok, I'll give that a try.
Can I use the cosine function in OpenScad?
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Yes it is cos(30) in OpenScad.
On 22 February 2015 at 20:01, dbvanhorn kc6ete@gmail.com wrote:
On Sun, Feb 22, 2015 at 12:47 PM, nophead [via OpenSCAD] <[hidden email]
http:///user/SendEmail.jtp?type=node&node=11715&i=0> wrote:
A 3D printed part will always be smaller across corners than the STL file
it is printed from because you get a radiused corner rather than an
infinitely sharp one. The corner radius depends on the filament width and
how much the plastic is stretched.
Understood, but the flats are WAY small.
So on the physical nut, I measure 8.5mm across the flats.
Radius is then 4.25
Cos(30) is 0.866 so I would get 4.9
Ok, I'll give that a try.
Can I use the cosine function in OpenScad?
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Ok, here's what I ended up with:
Nut_Flats = 8.50; // Measure across the flats.
Nut_Slack = 0.2;
Flats_Rad = Nut_Flats/2;
Nut_Rad = ((Flats_Rad / cos(30)) + Nut_Slack); // Correction factor to
allow a little wiggle.
Cool. Layer 1 is down, and a real nut sits nicely in the recess.
Thanks folks!
I'm liking this program a lot. I've use PovRay for years for modeling light
pipes and such, and this is very similar.
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