[OpenSCAD] General approach
A. Craig West
acraigwest at gmail.com
Mon Jul 8 21:49:40 EDT 2019
I usually use a 0.01 unit overlap, it really doesn't need to be much
On Mon, 8 Jul 2019, 21:38 Dan Shriver, <tabbydan at gmail.com> wrote:
> Nate: it's not a pyramid, its a series of arched hallways. The form of
> the arch morphs between ogee and roman arch styles. The o. verall path
> of 1/3 of the hallways is in the shape of an ogee arch.
> Once I finish with that I'll put in domes and decorative buttress works.
> Nop head: given what you were saying about how if you had two things with
> an exact union, and then you rotated it and they came apart. I am
> wondering if I need to rethink how to make 1/3 of the archway. Since I
> intend to do it where I rotate it (and right now I'm using a box to exactly
> saw off what is in the next octant), I am thinking that for the ones I
> rotate I need to shift the bounding box so there is more overlap. But how
> much do I need? 1 unit, 0.5 units???? Any ideas?
> On Mon, Jul 8, 2019 at 4:22 PM NateTG <nate-openscadforum at pedantic.org>
>> DanS wrote
>> > Nate: what I was asking in the original post was how to take 1/6th of
>> > hallway design my head and make 1/3. So yes it is a mirror operation.
>> > The
>> > best way to eliminate the stuff that overlapped the next octant turned
>> > to be using a box.
>> > After that I take that whole shape and need to displace it and rotate it
>> > by
>> > 120 (I need to do that twice).
>> So you're trying to make something like a triangular pyramid but with ogee
>> Sent from: http://forum.openscad.org/
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