[OpenSCAD] Challenge in the process of designing an airplane wing
lists at foxhill.co.uk
Thu Apr 12 09:26:18 EDT 2018
On 05/04/18 00:45, Parkinbot wrote:
> The final step is to skin or sweep the skeleton into a polyhedron.
> Have a look at:https://www.thingiverse.com/thing:900137 to see the
Agreed about keeping everything as vectors until finally using skin.
You can also probe your geometry if you keep everything as vectors.
This (fictional!) 'plane uses these techniques and more.
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