[OpenSCAD] Fusion360 and OpenSCAD
jon at jonbondy.com
Sat Oct 8 09:03:08 EDT 2016
Thank you, Carsten. The polygon builder is quite useful, if only as a
starting point for a more parametric approach.
On 10/8/2016 4:41 AM, Carsten Arnholm wrote:
> Referring to the polygon builder at http://daid.eu/~daid/3d/
> I figured out how to use it, it is quite easy.
> To draw a polygon, press the green plus button and click in the
> drawing area repeatedly to lay out the polygon points.
> To remove a point, press the red minus button and click one of the
> points to make it go away.
> To change the position of a point, press the mouse cursor button, then
> point to one of the points drawn, press and hold left mouse button
> (point turns red) and drag the point to the new location.
> Making rounded corners. Let us assume you have a polygon with 4
> corners. To make one of them 'round', click it in the drawing (it
> turns red) then press the button showing a curve with 3 point symbols
> (under the green plus). Two "ghost points" will appear near the
> selected drawing point and the curve will be distorted near that
> point. To change the shape of the distortion, drag these "ghost
> points" (presumably the Bezier handles) to new locations. To get a
> nice smooth shape the Bezier points and the original point should be
> roughly on a straight tangent line relative to the curve.
> Screenshot 1 (polygon builder)
> Obviously, the idea is that the "OpenSCAD code" window contains code
> for an extended polygon producing the same shape, you just cut/paste
> the generated code into OpenSCAD
> Screenshot 2 (OpenSCAD)
> Carsten Arnholm
> On 08. okt. 2016 03:02, Rob Ward wrote:
>> It looks very interesting, but I too find it of no use. Is there a
>> drawing package that is has been modeled on (that I obviously have never
>> used before) that might explain how to use it. The programmer seem
>> assume a lot of prior knowledge, and experience. It just appears to
>> randomly add points and lines once the initial line is drawn. Is it just
>> a proof of principle, not a finished product? Nice .js work all the
>> On 07/10/16 04:30, jon wrote:
>>> Thank you, Torsten, but this "tool" is not documented sufficiently for
>>> me to even understand where to start.
>>> On 10/6/2016 1:05 PM, Torsten Paul wrote:
>>>> On 10/06/2016 01:49 PM, jon wrote:
>>>>> Or a tool that allows you to position Bezier handles
>>>>> which are then converted to smoothed lines and then
>>>>> imported into OpenSCAD
>>>> Not integrated, but still nice way to just draw polygon:
>>>> source: https://github.com/daid/OpenSCAD-polygon-editor
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